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19:56
24th
Jan
2012
How to Make Fake Pen/USB/Flash Drive Genuine/reset to Original Capacity ?
07:55
22nd
Jan
2012
Game Boy Games That Pushed The Limits of Graphics & Sound | RetroGaming with Racketboy
17:00
15th
Jan
2012
De A a Z: 26 dicas para o desenvolvedor de games | Kotaku Brasil
21:16
16th
Dec
2011
A geek with a hat » Programmers are fucking lazy
“let someone else to most of the decisions so I can focus on only the critical ones.”
21:13
A geek with a hat » Why programmers work at night
23:26
14th
Dec
2011
Development Tools - Dpfileswiki
23:26
SDK Docs - Valve Developer Community
23:25
Humus - 3D
23:24
Normal Map Photography
23:24
flipcode - Quake 2 BSP File Format
23:23
Quake 2 Source Code Review
23:23
PVS-Studio: analyzing Doom 3 code
23:23
Ben Cloward - Character Animator | Resources - Tutorials - Creating Normal Maps - page 2
18:39
8th
Dec
2011
Miyamoto: "I can't tell if I'm a good boss or not" • News • Eurogamer.net
14:53
13th
Nov
2011
Masahiro Sakurai Reflects on Super Smash Bros. Melee